Kód: 04359389
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want- ... celý popis
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What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? This book examines these questions and more.
Zaradenie knihy Książki po angielsku Computing & information technology Digital lifestyle Computer games / online games: strategy guides
62.47 €
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