Kód: 01418145
This book is the tenth in a well-established series, originally describing the progress of computer-chess research only. While chess has dominated AI work in intelligent game-playing for almost half a century, games presumably har ... celý popis
Angličtina
153.94 €
Bežne: 166.78 €
Ušetríte 12.83 €

Nákupom získate 373 bodov
Anotácia knihy
This book is the tenth in a well-established series, originally describing the progress of computer-chess research only. While chess has dominated AI work in intelligent game-playing for almost half a century, games presumably harder than chess, such as Go, have moved into the spotlight in recent years. The research reported on herein reflects this growing trend with just 6 out of the 24 works overall still focussing on chess, equally many concentrating on Go, and the remaining 12 relating to checkers, Lines of Action, and a variety of other games.
Parametre knihy
Zaradenie knihy Books in English Computing & information technology Computer science Artificial intelligence
153.94 €
Angličtina
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