Going Multiplayer / Najlacnejšie knihy
Going Multiplayer

Kód: 49494164

Going Multiplayer

Autor Paolo Abela

Design, implement, release, and maintain a multiplayer experience! Find out what challenges, risks, and upsides you need to be aware of from day one!Through real-world examples inspired by games such as League of Legends, Ariok ... celý popis

43.22 €

Bežne: 57.65 €

Ušetríte 14.43 €


Skladom u dodávateľa
Odosielame za 9 - 13 dní
Pridať medzi želanie

Mohlo by sa vám tiež páčiť

Darujte túto knihu ešte dnes
  1. Objednajte knihu a vyberte Zaslať ako darček.
  2. Obratom obdržíte darovací poukaz na knihu, ktorý môžete ihneď odovzdať obdarovanému.
  3. Knihu zašleme na adresu obdarovaného, o nič sa nestaráte.

Viac informácií

Viac informácií o knihe Going Multiplayer

Nákupom získate 105 bodov

Anotácia knihy

Design, implement, release, and maintain a multiplayer experience! Find out what challenges, risks, and upsides you need to be aware of from day one!

Through real-world examples inspired by games such as League of Legends, Ariokan, and Morimens, the book covers the differences between developing multiplayer and single-player games, diving into the details of how the communication between different devices works, how to structure a multiplayer project depending on what you re developing, how to prepare it for a global launch from a technical and monetization perspective, as well as how to protect the game. It also explains how to develop common features shared by several multiplayer titles.

Maintaining an engine-agnostic approach as much as possible, the book uses both Unity and Epic Games products and services as a reference. The book takes the collectible card game Ariokan as a reference to explain some dynamics and challenges of multiplayer games that revolve around user-generated content.

You Will Learn

·         What pieces you need to build to have a globally accessible multiplayer experience and how they work

·         How communication and synchronization work in a multiplayer game and how to design around that

·         The different types of monetization that you can implement to generate revenue from your game

·        

Parametre knihy

Zaradenie knihy Books in German Naturwissenschaften, Medizin, Informatik, Technik Informatik, EDV Informatik

43.22 €

Obľúbené z iného súdka



Collection points Bratislava a 13367 dalších

Copyright ©2008-26 najlacnejsie-knihy.sk All rights reservedPrivacyCookies


Account: Log in
Všetky knihy sveta na jednom mieste. Navyše za skvelé ceny.

Shopping cart ( Empty )

For free shipping
shop for 59,99 € and more

You are here: