3D Math Primer for Graphics and Game Development / Najlacnejšie knihy
3D Math Primer for Graphics and Game Development

Code: 04374525

3D Math Primer for Graphics and Game Development

by Fletcher Dunn

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their ... more

140.08


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Book synopsis

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Book details

Book category Books in English Computing & information technology Computer programming / software development Games development & programming

140.08

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