Beginning Programming Using Retro Computing / Najlacnejšie knihy
Beginning Programming Using Retro Computing

Code: 20226126

Beginning Programming Using Retro Computing

by Gerald Friedland

Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun creating a retro Commodore system with a Raspberry Pi and learning how to ... more

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Book synopsis

Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun creating a retro Commodore system with a Raspberry Pi and learning how to tinker with and expand that system. There are many ways to bring the fun of learning to program in the 1980s back to life. You'll see how to download the VICE emulator to a Raspberry PI allows for the classic "turn on and program" experience and also provides some retro computing project fun. Many parents have learned programming in the exact same way this book teaches and are more than happy to have their children follow the same path. You can also use this book as an opportunity for yourself to dust off your computing skills and/or learn programming concepts for the first time on a system that's easy, approachable, and fun with a nostalgic twist. Commodore computers were the most sold computing devices before the iPhone. Nowadays, the Commodore system can be run using freely available emulation on the Raspberry Pi, such as VICE Plus 4. Beginning Programming Using Retro Computing offers s imple programming concepts to give children and adults alike a sense of wonder to see that words they write have the power to do things, like play sounds, draw graphics, or finish math homework. What You'll Learn Install and run a virtual Commodore 16 on the Raspberry Pi Develop familiarity with the primary concepts of BASIC programming Combine hardware and coding skills for fun, simple projects Who This Book Is For Children and parents interested in taking on a fun, retro computing project while learning the basics of computer programming.

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