Code: 06679600
This title aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment 'Second Life' and mass ... more
English
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Book synopsis
This title aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment 'Second Life' and massively multiplayer online games such as 'World of Warcraft'.
Book details
Book category Books in English Computing & information technology Computer science Virtual reality
225.08 €
English
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