Code: 09271323
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari's non-representational philosophy to develop a conceptual toolkit for thinking ... more
English
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Book synopsis
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari's non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.
Book details
Book category Books in English Humanities Philosophy History of Western philosophy
87.56 €
English
Collection points Bratislava a 13367 dalších
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