Code: 52492134
The races and domains have created the town of Hub as a place for them to negotiate with each other. Hub sits on the border of the Elven Holding and the human Kingdom of Flint Plains.A struggle over succession is underway in the G ... more
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Book synopsis
The races and domains have created the town of Hub as a place for them to negotiate with each other. Hub sits on the border of the Elven Holding and the human Kingdom of Flint Plains.
A struggle over succession is underway in the Goblin Empire. Two Princes aim to follow the aging Emperor. To gain favor they plot against other lands.
The unity being built by Duncan of Salt Bay and his friends and allies will stand against these schemes. The other races and domains must come to each other's aid. Magic and intelligence can combine to stop this threat to peace and prosperity.
Far away, a Ship's Master from Salt Bay has to prove to the humans of one land that others no longer seek to conquer them. Will world events convince them of everyone's honest intentions?
Book details
14.02 €
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