Code: 03202684
Create stunning 3D graphics in your browser using the Three.js JavaScript libraryKey Features Enhance your 3D graphics with light sources, shadows, advanced materials, and textures Load models from external sources, and visualize ... more
English
53.70 €
RRP: 54.74 €
You save 1.04 €

You get 130 loyalty points
Book synopsis
Create stunning 3D graphics in your browser using the Three.js JavaScript library
Key Features
Book Description
Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult, complex, and very difficult to debug. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without the need to know the details of WebGL.
Learning Three.js - the JavaScript 3D Library for WebGL, Second Edition, is a practical, example-rich book that will help you learn about all the features of Three.js. This book will show you how to create or load models from externally created models and realistic-looking 3D objects using materials and textures. You'll also learn how to use the HTML5 video and canvas elements as a material for your 3D objects, different ways of animating your models, skeleton-based animation, and how to add physics such as gravity and collision detection to your scene. By the end of the book, you'll know everything that is required to create 3D animated graphics that run in any browser using Three.js.
What you will learn
Book details
Book category Books in English Computing & information technology Computer programming / software development Web programming
53.70 €
English
Collection points Bratislava a 12122 dalších
Copyright ©2008-26 najlacnejsie-knihy.sk All rights reservedPrivacyCookies
24248 collection points
Delivery 2.99 €
02/210 210 99 (8-15.30h)Shopping cart ( Empty )