Unity 3D Game Development / Najlacnejšie knihy
Unity 3D Game Development

Code: 41471879

Unity 3D Game Development

by Travis Baptiste, Russell Craig

Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!Key Features:Build a solid foundation for game design and game developmentUnderstand the fundamentals of 3D such as coordinates, spaces, ve ... more

36.44

RRP: 37.24 €

You save 0.79 €


In stock at our supplier
Shipping in 9 - 15 days
Add to wishlist

You might also like

Give this book as a present today
  1. Order book and choose Gift Order.
  2. We will send you book gift voucher at once. You can give it out to anyone.
  3. Book will be send to donee, nothing more to care about.

Book gift voucher sampleRead more

More about Unity 3D Game Development

You get 88 loyalty points

Book synopsis

Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!


Key Features:


Book Description:

This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.


Within Unity 3D Game Development, you will learn to:


Design and build 3D characters, and the game environment

Think about the users' interactions with your game

Develop the interface and apply visual effects to add an emotional connection to your world

Grasp a solid foundation of sound design, animations, and lightning to your creations

Build, test, and add final touches


The book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.


Join the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.


What You Will Learn:


Who this book is for:

Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours.

The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.

Book details

Book category Books in German Naturwissenschaften, Medizin, Informatik, Technik Informatik, EDV Informatik

36.44

Trending among others



Collection points Bratislava a 12742 dalších

Copyright ©2008-26 najlacnejsie-knihy.sk All rights reservedPrivacyCookies


Account: Log in
Všetky knihy sveta na jednom mieste. Navyše za skvelé ceny.

Shopping cart ( Empty )

For free shipping
shop for 59,99 € and more

You are here: