Code: 06667231
A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explai ... more
English
202.58 €
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Book synopsis
A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.
Book details
Book category Books in English Computing & information technology Graphical & digital media applications
202.58 €
English
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