Kod: 06667231
A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explai ... więcej
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A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.
Kategoria Books in English Computing & information technology Graphical & digital media applications
201.98 €
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