Code: 04349476
Deals with real-time graphics in video game development that balances theory and application. This book covers such concepts as rendering, texturing, post-processing, and animation. Each chapter includes boxed Math Notes that enab ... more
138.72 €
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Deals with real-time graphics in video game development that balances theory and application. This book covers such concepts as rendering, texturing, post-processing, and animation. Each chapter includes boxed Math Notes that enable readers to access mathematical or theoretical content without interrupting the flow of the main text.
Book category Books in English Earth sciences, geography, environment, planning Regional & area planning
138.72 €
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