Kód: 06794654
A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme thr ... celý popis
Angličtina
50.17 €
Bežne: 55.59 €
Ušetríte 5.42 €

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Anotácia knihy
A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.
Parametre knihy
Zaradenie knihy Books in English Computing & information technology Computer programming / software development Graphics programming
50.17 €
Angličtina
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