Code: 04437568
GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.Section editors Wolfgang Eng ... more
English
202.41 €
Availability:
50/50
We think title might be available. Upon your order we will do our best to get it within 6 weeks.
Enter your e-mail address and once book will be available,
we will send you a message. It's that simple.
You get 489 loyalty points
Book synopsis
GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.
Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU.
Sample programs and source code are available for download on the book''s CRC Press web page.
Book details
Book category Books in English Computing & information technology Computer programming / software development Graphics programming
202.41 €
English
Collection points Bratislava a 12742 dalších
Copyright ©2008-26 najlacnejsie-knihy.sk All rights reservedPrivacyCookies
25488 collection points
Delivery 2.99 €
02/210 210 99 (8-15.30h)Shopping cart ( Empty )