Code: 17126397
AI Game Programming for Beginners Chapter 01 - Pathfinding Path finding is about finding the best path to the destination. This chapter focus in Breadth-First, Best-First, and A* (A-Star) pathfinding algorithms. 1. Pathfinding a ... more
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Book synopsis
AI Game Programming for Beginners Chapter 01 - Pathfinding Path finding is about finding the best path to the destination. This chapter focus in Breadth-First, Best-First, and A* (A-Star) pathfinding algorithms. 1. Pathfinding algorithms.
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35.35 €
English
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