Code: 18800010
In its updated edition, this book covers techniques used in simulating crowds, particularly in video games and film. Covers path planning, and introduces the important concept of gaze attention - individuals seeming conscious of t ... more
English
103.05 €
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Book synopsis
In its updated edition, this book covers techniques used in simulating crowds, particularly in video games and film. Covers path planning, and introduces the important concept of gaze attention - individuals seeming conscious of their environment and of others.
Book details
Book category Books in English Computing & information technology Computer science Artificial intelligence
103.05 €
English
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