Developing User Interfaces / Najlacnejšie knihy
Developing User Interfaces

Code: 04809008

Developing User Interfaces

by Dan R. Olsen

In the early days of computing, technicians in white coats controlled refrigerator-sized computers housed in sealed rooms, far from ordinary users. Today, computers are inexpensive commodities, like television sets, and ordinary p ... more

111.63


In stock at our supplier
Shipping in 10 - 18 days
Add to wishlist

You might also like

Give this book as a present today
  1. Order book and choose Gift Order.
  2. We will send you book gift voucher at once. You can give it out to anyone.
  3. Book will be send to donee, nothing more to care about.

Book gift voucher sampleRead more

More about Developing User Interfaces

You get 270 loyalty points

Book synopsis

In the early days of computing, technicians in white coats controlled refrigerator-sized computers housed in sealed rooms, far from ordinary users. Today, computers are inexpensive commodities, like television sets, and ordinary people control and interact with them. This new paradigm has led to a burgeoning demand for graphics-intensive and highly interactive interfaces. "Developing User Interfaces" is targeted at the programmer who will actually implement, rather than design, the user interface. Most user interface books focus on psychology and usability, not programming techniques. This book recognizes the need for programmers to collaborate with usability experts and psychologists, so topics such as the principles of visualization, human perception, and usability evaluation are touched upon. Yet the primary focus remains on those tools and techniques required for programming the complex user interface. Features include: focuses on advanced programming topics - event handling, interaction with geometric objects, widget tool kits and input syntax; useful to programmers using any language - no particular windowing system or tool kit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo code; and, the basic concepts of traditional computer graphics such as drawing and three-dimensional modeling are covered for readers without a computer graphics background.

Book details

Book category Books in English Computing & information technology Computer science Computer architecture & logic design

111.63

Trending among others



Collection points Bratislava a 12770 dalších

Copyright ©2008-26 najlacnejsie-knihy.sk All rights reservedPrivacyCookies


Account: Log in
Všetky knihy sveta na jednom mieste. Navyše za skvelé ceny.

Shopping cart ( Empty )

For free shipping
shop for 59,99 € and more

You are here: