Foundations of 3D Graphics Programming / Najlacnejšie knihy
Foundations of 3D Graphics Programming

Code: 01433916

Foundations of 3D Graphics Programming

by Jim X. Chen, Chunyang Chen

The second edition of this successful text includes 3 new chapters as well as being thoroughly updated and enhanced throughout.§Features:§(1) Presents a shortcut to 3D graphics theory, and serves as a concise guide to both theory ... more

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Book synopsis

The second edition of this successful text includes 3 new chapters as well as being thoroughly updated and enhanced throughout.§Features:§(1) Presents a shortcut to 3D graphics theory, and serves as a concise guide to both theory and programming, (2) Covers JOGL, a vehicle of 3D graphics programming in Java, (3) The 3 new chapters cover Vertex and Pixel Shader, Cg in JOGL Programming and an Introduction to 3D Graphics Games, (4) Provides a new appendix for Basic Mathematics for 3D Graphics, (5) Incorporates numerous practical examples and exercises, (6) Introduces and describes Java3D, a shortcut to high-level 3D graphics APIs in Java, (7) Provides readers with comprehensive samples in JOGL and Java3D, (8) Offers a supplementary website with updates, sample programs, figures and instructions for setting up the OpenGL programming environment.§Written by two leaders in 3D graphics, virtual experience and statistical data visualization, this text/reference is a comprehensive, yet concise volume intended for software developers, students and scientists.

Book details

Book category Books in English Computing & information technology Graphical & digital media applications

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