Game Audio Implementation / Najlacnejšie knihy
Game Audio Implementation

Code: 17870269

Game Audio Implementation

by Richard Stevens

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you''ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its o ... more

210.19

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Book synopsis

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you''ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine you‘ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools. The accompanying website (www.gameaudioimplementation.com) includes: 12 downloadable demonstration gamesA unique exercise level for you to develop for your portfolioAn up-to-date online bibliography with further reading for each chapterA free sound library with hundreds of game SFX

Book details

Book category Books in English Computing & information technology Graphical & digital media applications Digital animation

210.19

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