Code: 01435275
One of the challenges facing professionals working in computer animationis keeping abreast of the latest developments and future trends - some ofwhich are determined by industry where the state-of-the-art iscontinuously being re-d ... more
214.46 €
Potřebujete více kusů?Máte-li zájem o více kusů, prověřte, prosím, nejprve dostupnost titulu na naši zákaznické podpoře.
You get 530 loyalty points
One of the challenges facing professionals working in computer animationis keeping abreast of the latest developments and future trends - some ofwhich are determined by industry where the state-of-the-art iscontinuously being re-defined by the latest computer-generated filmspecial effects, while others arise from research projects whose resultsare quickly taken on board by programmers and animators working inindustry.This handbook will be an invaluable toolkit for programmers, technicaldirectors and professionals working in computer animation. A wide range oftopics are covered including: Computer games Evolutionary algorithms Shooting and live action Digital effects Cubic curves and surfaces Subdivision surfaces Rendering and shadingWritten by a team of experienced practitioners, each chapter provides aclear and precise overview of each area, reflecting the dynamic andfast-moving field of computer animation. This is a complete andup-to-date reference book on the state-of-the-art techniques used incomputer animation.
Book category Books in English Computing & information technology Graphical & digital media applications Digital animation
214.46 €
Collection points Bratislava a 2642 dalších
Copyright ©2008-24 najlacnejsie-knihy.sk All rights reservedPrivacyCookies
Shopping cart ( Empty )