Code: 28383961
How the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamenta ... more
English
39.54 €

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Book synopsis
How the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that gam
Book details
Book category Books in English Lifestyle, sport & leisure Hobbies, quizzes & games
39.54 €
English
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