Code: 09163003
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).§
English
55.79 €
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Book synopsis
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).§
Book details
Book category Books in English Computing & information technology Computer programming / software development Games development & programming
55.79 €
English
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