ShaderX3 Advanced Rendering with DirectX and OpenGL / Najlacnejšie knihy
ShaderX3 Advanced Rendering with DirectX and OpenGL

Code: 04824113

ShaderX3 Advanced Rendering with DirectX and OpenGL

by Wolfgang Engel

Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programm ... more

122.24

RRP: 135.78 €

You save 13.54 €

Availability:

50/50We think title might be available. Upon your order we will do our best to get it within 6 weeks.
We search the world

Availability alert

Add to wishlist

You might also like

Give this title as a present today
  1. Order title and choose Gift Order.
  2. We will send you title gift voucher at once. You can give it out to anyone.
  3. Title will be send to donee, nothing more to care about.

Title gift voucher sampleRead more

Availability alert

Availability alert


Your agreement - Submiting you agree to the Terms and Condtions.

We will watch availability for you

Enter your e-mail address and once title will be available,
we will send you a message. It's that simple.

More about ShaderX3 Advanced Rendering with DirectX and OpenGL

You get 302 loyalty points

Title synopsis

Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. With the rapid advances in DirectX, OpenGL, and graphics cards, vertex and pixel shaders are becoming more widely used in high-end graphics and game development. The challenges of mastering these techniques can be daunting for new programmers, but with this comprehensive collection of ready-to-use techniques, they'll get up to speed quickly. And for the more experienced programmers, they'll find insights and tricks that will improve their efficiency and prevent redundancy. If you are involved in shader programming, this is a must-have reference for your collection.

Title details

Title category Books in English Computing & information technology Graphical & digital media applications

122.24

Trending among others



Collection points Bratislava a 2642 dalších

Copyright ©2008-24 najlacnejsie-knihy.sk All rights reservedPrivacyCookies


Account: Log in
Všetky knihy sveta na jednom mieste. Navyše za skvelé ceny.

Shopping cart ( Empty )

For free shipping
shop for 59,99 € and more

You are here: