Issues and Insights from the Army Technology Seminar Game / Najlacnejšie knihy
Issues and Insights from the Army Technology Seminar Game

Kod: 04733739

Issues and Insights from the Army Technology Seminar Game

Autor Richard E. Darilek, Bruce R. Pirnie, Steve Drezner, John Gordon IV, Leland Joe, Walter Perry

An account of a Technology Seminar Game that brought together military operators and civilian scientists and technologists to examine future Army force development issues The Army's Spring 1998 Technology Seminar Game was designed ... więcej

27.03


Dostępna u dostawcy w małych ilościach
Wysyłamy za 12 - 17 dni

Potrzebujesz więcej egzemplarzy?Jeżeli jesteś zainteresowany zakupem większej ilości egzemplarzy, skontaktuj się z nami, aby sprawdzić ich dostępność.


Dodaj do schowka

Zobacz książki o podobnej tematyce

Podaruj tę książkę jeszcze dziś
  1. Zamów książkę i wybierz "Wyślij jako prezent".
  2. Natychmiast wyślemy Ci bon podarunkowy, który możesz przekazać adresatowi prezentu.
  3. Książka zostanie wysłana do adresata, a Ty o nic nie musisz się martwić.

Dowiedz się więcej

Więcej informacji o Issues and Insights from the Army Technology Seminar Game

Za ten zakup dostaniesz 67 punkty

Opis

An account of a Technology Seminar Game that brought together military operators and civilian scientists and technologists to examine future Army force development issues The Army's Spring 1998 Technology Seminar Game was designed to advance the Army After Next (AAN) process by bringing together military operators and civilian scientists and technologists to examine future force development issues. It used 15 mini-scenarios extracted from previous AAN games. For each scenario, an overall mission and required force capabilities required to achieve that mission were identified beforehand. A set of System Cards, used in the game as a means of achieving the required capabilities, was also preselected. The cards included information about the specifications of a particular system and the technologies that could be used to build those systems. System Cards were thus the fundamental component of the game, linking systems and technologies to the required force capabilities. The players' involvement included examining the preselected cards, revising and/or adding new cards, and then cross-evaluating them with the intention of identifying the most important critical technologies of the future. The authors believe that while these scenarios can reveal many useful issues and insights with regard to technology's role in achieving future AAN force objectives, they do not extract the most value from such exercises. The linkages between force capabilities, systems, and technologies need to be sorted out more clearly, and the game organizers need to decide what kinds of discussions will produce the required information.

Szczegóły książki

Kategoria Knihy po anglicky Society & social sciences Warfare & defence Theory of warfare & military science

27.03

Ulubione w innej kategorii



Osobný odber Bratislava a 2642 dalších

Copyright ©2008-24 najlacnejsie-knihy.sk Všetky práva vyhradenéSúkromieCookies


Môj účet: Prihlásiť sa
Všetky knihy sveta na jednom mieste. Navyše za skvelé ceny.

Nákupný košík ( prázdny )

Vyzdvihnutie v Zásielkovni
zadarmo nad 59,99 €.

Nachádzate sa: