Code: 10036619
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and a ... more
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This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through thes
Book category Knihy po anglicky Humanities History History: theory & methods
242.72 €
Osobný odber Bratislava a 2642 dalších
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