Kód: 04832883
Presents an overview of modelling basics and shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. This book helps understand the building blocks of modelling, including quads ... celý popis
Angličtina
Nákupom získate 122 bodov
Anotácia knihy
Presents an overview of modelling basics and shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. This book helps understand the building blocks of modelling, including quads, edge loops, normals, UVs, and mapping, and discover how modelling by formula eases the character creation process.
Parametre knihy
Zaradenie knihy Knihy po anglicky Computing & information technology Graphical & digital media applications Digital animation
50.37 €
Angličtina
Osobný odber Bratislava a 12790 dalších
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