Kód: 04398808
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques used in the book for solving this are taken from projective geometry and photogrammetry. The authors c ... celý popis
Angličtina
124.80 €
Bežne: 124.83 €
Ušetríte 0.04 €

Nákupom získate 302 bodov
Anotácia knihy
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques used in the book for solving this are taken from projective geometry and photogrammetry. The authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. The authors provide comprehensive background material, so a reader familiar with linear algebra and basic numerical methods will be able to understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.§Contents Introduction; Part I. The Background: Proj
Parametre knihy
Zaradenie knihy Knihy po anglicky Technology, engineering, agriculture Electronics & communications engineering Electronics engineering
124.80 €
Angličtina
Osobný odber Bratislava a 12822 dalších
Copyright ©2008-26 najlacnejsie-knihy.sk Všetky práva vyhradenéSúkromieCookies
24 miliónov titulov
Vrátenie do mesiaca
02/210 210 99 (8-15.30h)Nákupný košík ( prázdny )