Physically Based Rendering / Najlacnejšie knihy
Physically Based Rendering

Kód: 02923317

Physically Based Rendering

Autor Matt Pharr, Greg Humphreys, Wenzel Jakob

Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate ... celý popis

109.54


Skladom u dodávateľa v malom množstve
Odosielame za 13 - 18 dní

Potrebujete viac kusov?Ak máte záujem o viac kusov, preverte, prosím, najprv dostupnosť titulu na našej zákazníckej podpore.


Pridať medzi želanie

Mohlo by sa vám tiež páčiť

Darujte túto knihu ešte dnes
  1. Objednajte knihu a vyberte Zaslať ako darček.
  2. Obratom obdržíte darovací poukaz na knihu, ktorý môžete ihneď odovzdať obdarovanému.
  3. Knihu zašleme na adresu obdarovaného, o nič sa nestaráte.

Viac informácií

Viac informácií o knihe Physically Based Rendering

Nákupom získate 265 bodov

Anotácia knihy

Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, ray-tracing hair and curves, and micro faceted reflection modelsProvides the source code for complete rendering systems allowing readers to get up and running fastIncludes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first describedServes as an essential resource on physically-based rendering

Parametre knihy

Zaradenie knihy Knihy po anglicky Computing & information technology Graphical & digital media applications 3D graphics & modelling

109.54

Obľúbené z iného súdka



Osobný odber Bratislava a 12826 dalších

Copyright ©2008-26 najlacnejsie-knihy.sk Všetky práva vyhradenéSúkromieCookies


Môj účet: Prihlásiť sa
Všetky knihy sveta na jednom mieste. Navyše za skvelé ceny.

Nákupný košík ( prázdny )

Vyzdvihnutie v Zásielkovni
zadarmo nad 59,99 €.

Nachádzate sa: