Kód: 09211943
While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are charac ... celý popis
Angličtina
Nákupom získate 232 bodov
Anotácia knihy
While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more intricate and varied, there is a growing need to examine the theory and practice of virtual character design. This book seeks to develop a series of critical frameworks to support the analysis and design of virtual characters.
Parametre knihy
Zaradenie knihy Knihy po anglicky Computing & information technology Graphical & digital media applications Digital animation
95.68 €
Angličtina
Osobný odber Bratislava a 12825 dalších
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