Code: 04349476
Deals with real-time graphics in video game development that balances theory and application. This book covers such concepts as rendering, texturing, post-processing, and animation. Each chapter includes boxed Math Notes that enab ... more
English
139.64 €
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Book synopsis
Deals with real-time graphics in video game development that balances theory and application. This book covers such concepts as rendering, texturing, post-processing, and animation. Each chapter includes boxed Math Notes that enable readers to access mathematical or theoretical content without interrupting the flow of the main text.
Book details
Book category Knihy po anglicky Earth sciences, geography, environment, planning Regional & area planning
139.64 €
English
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